Sean McGraw

Crew Memeber, Ship's Medic

Description:

Human Cleric 1
LE Medium humanoid (human)
Init +1; Senses Perception +2

DEFENSE

AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 9
Fort +3, Ref +1, Will +4

OFFENSE

Speed 30 ft.
Melee morningstar –1 (1d8 –1)
Ranged light crossbow +2 (1d8 /19–20)
Special Attacks channel negative energy 6/day (DC 13, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +3)

5/day—inspiring word (1 round)

Cleric Spells Prepared (CL 1st; concentration +3)

1st—cure light wounds, longstriderD, protection from good
0th (at will)—detect magic, mending, read magic

D Domain spell; Domains Nobility, Travel

STATISTICS

Str 8, Dex 12, Con 13, Int 10, Wis 14, Cha 17
Base Atk +0; CMB –1; CMD 10
Feats Selective Channeling, Weapon Focus (light crossbow)
Skills , Diplomacy +7, Knowledge (religion) +4, Profession (sailor) +6, Spellcraft +4
Languages Common
SQ aura, +10 base speed from Travel domain, agile feet (5/day)
Combat Gear potion of cure light wounds, tanglefoot bags (2); Other Gear chainmail, light crossbow with 20 bolts, morningstar, silver unholy symbol, Cracked Agate Ellipsoid Ioun Stone, 22 gp

Ioun Stone, Single use with 80% success chance to cast Augury

An augury can tell you whether a particular action will bring good or bad results for you in the immediate future.

The base chance for receiving a meaningful reply is 70% + 1% per caster level, to a maximum of 90%; this roll is made secretly. A question may be so straightforward that a successful result is automatic, or so vague as to have no chance of success. If the augury succeeds, you get one of four results:

Weal (if the action will probably bring good results).
Woe (for bad results).
Weal and woe (for both).
Nothing (for actions that don’t have especially good or bad results).
If the spell fails, you get the “nothing” result. A cleric who gets the “nothing” result has no way to tell whether it was the consequence of a failed or successful augury.

The augury can see into the future only about half an hour, so anything that might happen after that does not affect the result. Thus, the result might not take into account the long-term consequences of a contemplated action. All auguries cast by the same person about the same topic use the same die result as the first casting.

Bio:

Sean McGraw

Orb of Kal'abach Brando306 Brando306